Resident Evil Village mannequin: How to solve the doll puzzle in House Beneviento | PC Gamer - colepliteard
Wondering how to lick the Resident Evil Small town bird pose? You'll penury to look for items to help you escape unharmed once you've arrived at House Beneviento. This area is crowded with dolls and makes for a very unsettling environment. Not at all helpful for puzzle solving, especially when you're likely to play the Resident physician Evil Village baby monster while going about your business.
To get to matters worsened, your inventory has also been emptied so you'll need to trust connected items you find in the Doll Workshop and its cellar to unlock doors and chase down that creepy boss. IT's worth mentioning that this is a full Resident Evil Village walkthrough, so do beware of spoilers onward.
Find the house
How to find House Beneviento
In front we get started, you need to know that you can only start this start out of the story once you've got your custody on the Quaternary-Alary Key. Later on you've retrieved the samara, you're prompted to headway to the Altar to speak to the Duke. Once you're make, head through the wooden door on his leftfield and follow the path.
Presently, you'll see headstones, flowers, and whatever dolls. Continue crossways the Suspended Bridge over and Mia will appear. Postdate her until you reach a glowing grave. Now walk over to the red door behind it and interact with the letterbox to post your Folk Photo (in your key items). The threshold bequeath open and you throne walkway privileged and employ the elevator. Exit the elevator and fall out the path to enter House Beneviento. Before going inside, follow the covered porch around to the left and down the steps to find a goat on the other side of the railings.
Begin the puzzle
How to start the Resident Evil Village doll puzzle
Combing each room for items, then from the Foyer, base on balls through the door opposite to enter the Bread and butter Room, and take the doorway on the reactionary to find a PT-style corridor with flowery wallpaper. Continue walking until you reach the lift and take information technology downstairs. Follow the corridor to the end to observe Angie perched on a chair belongings a Flask. When you interact with the flask the lights leave switch unsatisfactory, Angie will vanish, and the mannequin will be unveiled seat her professorship. At that place's a typewriter in the street corner of the Doll Workshop, so pull through up and prepare to set about the puzzle.
Doll items location
How to find all the items
Most of the answers you ask are right in front of you, but you'll motive to analyse the doll carefully to receive them. There's a photograph of Mia flexible side by side to the mannequin. You can interact with several various parts of the doll, including its eye, bandaged stomach, arms, legs, and mouth, merely you can't retrieve all the items straightarrow away. Let's start with its right arm.
Begin with the doll's right arm
Interact with its powerful shoulder and use A and D to move Ethan's hand down up to its shoulder to pop out the wooden insert. The Silver Key will fall onto the remit. Straight off you give the axe examine the lower section of the mannequin's arm and bend it upwards and twist to find a silver disc with three closed eyes on it inside. Place this on the table for right away.
Now check the left hand arm and stage
Walk around the table and inspect the doll's left hand. Ethan will then remove the Blood Covered Ring. Examine its left leg and move Ethan's hands to the multilateral by its stifle. The Voluminous Nam is stashed inside.
Check its eye
Take a closer view the mannequin and inspect its left eyeball. You'll find that it has a Crow indoors a trigon marked thereon.
Use the Metal Key to open the door
Head over to the door on the larboard incline of the room and use the Achromatic Key to unlock information technology. Walk over to the sink and unsoiled the Blood Blanketed Ring. This reveals that it's actually a Wedding band.
Door combining code
How to find the Doll Shop door combination code
Examine the Wedding band for the door combination code
Open your inventory and choice the Wedding band from the key items tab. Tilt the ring, and you'll strike that there's a date inscribed on that. This is for the double doors where you first entered the room. The computer code for the locked door is 052911. You can now roam around 'tween the suite.
Euphony box
Figure out the music box pose
As you'll see in our full House physician Evil Settlement music boxwood guide, starting time this part by continuing your walk down the corridor and stop when the white door opens on the leftfield sidelong. Enter the room and interact with the euphony box flexible. It's presently broken, so IT's your job to fix it. Attach the Wandering Key to open the music box. There are now pentad metal sections that you can swap between and spin. All you need to execute is line up the scratches on the metal (root supra) to make it play. The drawer will agape to reward you with a pair of Tweezers.
Examine the mannequin's mouth
Manner of walking all the direction back to the way with the dolly and examine its mouth. Open it, then use the Tweezers to pull out the Movie. Exit the elbow room to briefly get a look of Mia at the end of the corridor. Continue close the whole way back to the elevator, which is straightaway locked off as the ability's prohibited. Or else, lease's head through the white doorway next to it to enter the Study.
Picture
Solve the Resident Evil Village film puzzle
Defeat Lady D with these Resident Evil Village guides
On the desk is a piece of paper and a stand with four pieces of plastic film clipped to information technology. Thither's one piece of film lacking, but thankfully you just ground it. You need to use the clues on the paper to put the plastic film in parliamentary law. The take puzzle root is:
- 1. Monkey cuddly toy
- 2. Hamlet fairy story al-Qur'an
- 3. Rose
- 4. Musical box
- 5. Wedding ring
Feel the Scissor grip and Governing body Medallion
The projector then plays a short film that features a asymptomatic with a ladder and a pony. The projector screen then waterfall and a bookcase shifts to reveal a doorway behind. Walk into the tiny room and turn left to find a bird belongings a yoke of Scissors. Stoop to and use these to cover the bandages block the entry point below. Crawl through and through and answer the phone.
Continue walking down the hallway to find a door on the left. Along the window you can catch a brass woman is holding what looks like the outline of a baby, but the baby is missing. Keep going and you'll reach a white door that you can unlock. This is a cutoff to the Silver Significant room. Cross the room and utilize the scissors to cut the bandages on the mannequin's stomach. Remove the circular woody block to nab a Establishment Medallion.
Symbols door
Agape the door with symbols thereon
Thither's a doorway in the mannequin room that leads to a door with three round parts thereon. There are two symbols that you need to change to match the items you found on the skirt, and one item that you need to place in the depression. Here's how to unlock the door:
- Place the Boldness Medallion in the natural depression at the overstep, on the right.
- Set the leftfield symbolization to live a crow to peer the mannequin's oculus.
- Set the bottom symbol to be three closed eyes to cope with the mannequin's arm.
Breaker Box Key & Merge
How to find the Breaker Boxwood Key and Fuse
Walk down the stairs and you'll discern that this is the room shown on the projector in the Study. Alight the ladder to retrieve the Breaker Box Key, then retrace your footsteps back to the room with the mannequin… which has now nonexistent.
You'll hear someone saying "it'll be fine" repeatedly on the energy and this is your cue to walk down pat the unlighted corridor where something is waiting for you at the end. You'll need to celebrate your distance from it and make your way book binding to the elevator. Use the Ledgeman Box Primal to open the grey box seat side by side to it to find the Relief of a Youngster.
How to find the fuse
You take to take the Relief of a Youngster to the door with the woman on it. From the elevator, walk done the white door and hire the shortcut (where the bookcase is). Walk down the corridor and place the Relief of a Child in its rightful spot. The door opens and you can go downstairs into another PT-style hallway. Walk through the kitchen area and roughly into the bedroom. The Fuse is in a grey box along the wall.
When the coast is clear, exit the room and retrace your steps cover to the lift. Place the fuse in the boxwood and the light will turn green. At this point I had to dodge my stalker, I went into the Canvass and skirted around the desk before hurry back to the elevator. That was close, simply you'Re gear up to walk back to the important piece of the sign of the zodiac and aspect Donna Beneviento/Angie.
Baby monster
How to avoid the Resident Unrighteous Village cosset monster
After jumping out of your pelt and discovering the baby freak at the end of the dark corridor, your undyed replete should be to stay the hell on earth away from it. And you'd be right, this is the best halting plan.
The baby devil's cries are loud enough for you to hear it coming from a distance, but as you're adjusted on switching the power back connected, it English hawthorn creep au courant you a couple more times in this section. My advice is to keep your wits about you, and forever ask IT to be lurking close.
If the large baby follows you into a room, use large objects wish tables and desks to hint clear of information technology, and so dart verboten of the room when the path is clear. The room in which you're well-nig likely to get cragfast is the sleeping room (where you feel the fuse). If you get cornered in that room, you can hide under the bed, or hop into the cupboard succeeding to the fuse box to wait for it to bye.
Source: https://www.pcgamer.com/resident-evil-village-doll-mannequin-puzzle/
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